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stardew valley expanded frog

Fixed an issue where players got stuck during the ??? !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! Fixed an issue where half the stump of the cherry blossom tree in the IF2R backyard was present if players removed the backyard table via configuration on the sandbox layout. It may be placed anywhere in Stardew Valley, indoors or out. Added six new events (five for Andy and one secret event)! Nerfed the tempered galaxy weapons (no effect if players already have them in possession). Players obtained Sophia's trade secrets benefit upon marrying her. Stardew Valley Expanded adds so much content to an already incredibly detailed game, but one aspect that goes less noticed by new players is the addition of new cutscenes. Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. I've added temporary triggers to some of their events (days played and non-friendship requirements). 10-16-2020: Fixed an issue where Dusty didn't render correctly if a recolor mod was installed. 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. He does activities in his backyard after closing up shop for the day on Monday, Wednesday, and Thursday. Decreased the amount of void essence dropped from defeated corrupted monsters. Fixed an issue where Leo vanished into the void once his treehouse was built. Also fixed a bug where debris spawned on the ladders and players could place furniture/objects on them. Water tiles were missing above the waterfall at ???. Implemented due to requests. Changed the IF2R hardwood area entrance from a ladder to an incline. Fixed a bug where players got stuck in the Wizard's 2 heart event. (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. Fixed an issue where the Summit had different weather. Sophia's 12 heart can no longer be triggered on fall 4. 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Fixed an issue where Robin told players incorrect battery pack amounts during end dialogue of Grandpa's Shed questline. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Fixed several schedule clipping glitches. Added leaves onto the ground during fall in outdoor locations. Changed Grandpa's Farm bus stop warps. One change being: She will now talk to Jodi and Caroline at the town plaza during summer, fall, and winter instead of just spring. They're now considered a good "in-between" weapon with impressive defensive stats (defense attributes on weapons now work in SDV 1.5). Previous versions of Stardew Valley Expanded must be uninstalled completely. Fixed several typos and miscellaneous map tiling errors. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. 10-20-2020: Added break up, divorced, and second chance dialogue to Claire. Added a "map unlocks" guide - located in the optional download. On the 3rd, 10th, and 17th, when it isn't winter: she will visit the lounge room in the Seed Shop to read, visit the community garden, and visit the park. This also caused Claire to disappear during her idle animation at cashier stand 3. Needs this for the Character Lance to be in your game. Traveling cart merchant portrait now shows at the night market. Fixed an issue where ??? Fixed many gift taste data entries for objects added by Json Assets. Added compatibility for the Tailor Mouse_A JA Clothing Shop mod. Players may now plant crops on this map. Fixed an issue where Susan's side walking frames used the same leg movement. Farmhands can now see SVE characters at festivals and marry them without crashing. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. 10-06-2020: Fixed an issue where Andy's end dialogue after his house clean event mentioned Pierre's store during the Joja route. Fixed an issue where uninvited SVE characters visited the island. It has it's own warps file in the misc downloads section. Shearwater Bridge events didn't correctly warp players after cutscenes. Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. 10-18-2020: Adjusted Sophia's 12 heart triggers. IF UPDATING SVE: Players must type "world_bushreset" in their SMAPI console and download Karmylla's new SVE file. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Redesigned the western forest lake into a river. Fixed an issue where players couldn't unlock Sprite Spring if certain mods were installed. Lance now visits the Ginger Island Resort if married to the player. Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). Restored Olivia's day 10 schedule where she purchases wine from Sophia (used to be broken). Added a portrait for the travelling cart merchant. The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods. frog new island. Image information. Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). Players must Install the SVE edition of NPC Map Locations. Players clipped into the IF2R farm cave when entering it. Changed the location of Harvey's 10 heart event from the railroad to grampleton fields. Fixed an issue where if players cheated and visited the Junimo Woods in a joja route playthrough, it'd cause glitches at Enchanted Grove. Fixed an issue where two bushes were glitched into each other at the mountain. Farmhands now only need to talk to Apples once instead of seeing their 2 heart event to progress the Nexus questline. Fixed an issue with the Oasis Greenhouse where players could no longer access their shed. Fixed the flounder, midnight carp, and rice icons. Fixed an issue where furniture could be placed in front of Aurora Vineyard's door (refurbished). Adjusted the artifact spawn rates at Blue Moon Vineyard. Fixed an issue where NPCs warped to the desert via the bus line. Added schedules and dialogues to many adventurer NPCs. Added more SVE locations to the CJB Cheats warp menu. (Framework Mod) Allows the addition of new weapons, fish, and objects. This event takes place in the desert after the player has reached five hearts with her. Fixed an issue where Marlon displayed incorrect frames during his special order event. 09-16-2020: Added a rare cameo for 'Joja Farm'. Made major balance changes to SVE fish sale prices: butterfish (300g > 225g), puppyfish (500g > 280g), starfish (210g > 120g), minnow (15g > 20g), clownfish (120g > 90g), frog (250g > 100g), king salmon (650g > 450g), void eel (1050g > 650g), and razor trout (325g > 400g). Removed a couple static trees from the Mountain map. -Stardew Valley Expanded- Date uploaded 16 Dec 2022, 10:28PM File size 359.7MB Unique DLs 409.1k Total DLs 593.3k Version 1.14.18 PC Install Guide Mobile is currently incompatible until SMAPI and frameworks are updated for Stardew Valley 1.5 Mod manager download Manual download Preview file contents Grandpa's Farm Date uploaded 24 Sep 2022, 9:12PM Fixed an issue where SVE fish roe didn't properly display correct colors. Sandy will attend festivals when players are at 5 or more hearts with her. Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. Changed the location of secret note #18, fixing an issue where it was unreachable and where the graphic didn't reflect the location. Can you believe that!?). Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. Fixed Marlons frames in the sewer key event. Fixed an issue where players had trouble triggering Lance's 10 heart event. 's 10 heart event. Fixed an issue where Robin's AC unit wasn't animated during summer. Lewis' schedule on Thursdays has been changed. Leah now gives the player a green bean in their inventory during her year 1 community garden event. A tag already exists with the provided branch name. Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? There was an issue where players couldn't equip certain "things" after a certain "action". Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. Fixed a couple typos in locational messages and events. Fixed an issue where Lance's summer spouse area had a spriting error. (Framework Mod) Required for Json Assets to function. Added Beach portraits and sprites for Scarlett. Fixed a bug where players couldnt catch the founder fish. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. Fixed an issue where SVE quest mail flags wouldn't work in some instances, preventing players from progression. Got rid of the static trees on IF2R by the farm cave and plateau. Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Changed the Adventure Guild open time from 3pm~12am to 12pm~10pm. Edited several locational messages to be more "neutral". When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. Claire will now return home at 9:10pm from her movie theater shift when married to the player. Changed the arcade carpet in the Stardrop saloon. Further adjusted the IF2R quarry spawn rates to be more balanced. Fixed an issue where ??? Added another Joja employee in the Joja department store. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Starfish and clownfish are now compatible with the More Fish mod. Fixed an issue where Claire didn't attend aerobics class during her marriage schedule if players hadn't yet constructed the theater. I'm looking into making it compatible. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. Fixed an issue where Susan's luau dialogue mentioned a particular NPC if players took the Joja route. Fixed an issue where snow displayed on debris located on the island. MAC: like a creep, despite players completing the community center. 09-13-2020: Fixed a sound bug where the ladders leading to the IF2R hilltop made a grassy noise. Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. Player responses are now direct and reduced in size to match vanilla questions. Fixed several compatibility issues with other mods. Players are now able to prevent themselves from getting in trouble when dating Olivia and Victor with a rabbit's foot. The mines have been relocatted eastward and water now runs underneath the bridge, connecting to the mountain lake. 09-29-2020: Changed the preserve jar's crafting requirements in Susan' 10 heart event and for the 'balanced crafting' configuration. The greenhouse on IF2R is no longer enterable until the player has repaired it. Stardew Valley Expanded - Grampleton Suburbs. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Fixed an issue where debris could spawn in out of bound areas on GF. The event script will no longer be updated past SVE version 1.3. Grammar and style checked location strings and spouse perfection dialogue. videogame_asset My games. Added new cover art titled 'The Joja Family', a new Joja section on the descriptions page, and all new display images! Void eel fish ponds now display a darker color. Added over 100 new locational messages! Fixed an issue where some players couldn't add SVE fish to their aquariums. Players must now complete the Joja warehouse to unlock year-round seeds. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. Apples no longer loves "Golden Ocean Flower". As of now, this map is broken. Fixed an issue where Sophia's special order crashed the game if started during winter. Only triggerable year 1 in spring. Penny now says hello to her mother at the bus stop during her Monday marriage schedule. 3 . SMAPI no longer spams the log stating update keys are missing from SVE. Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Changed, fixed, and updated many character schedules (SVE NPCs now visit the night market for example). Fixed an issue where a tree at the railroad exploded into 1,000 sap players could pick up (I wish I was kidding about this). Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. Added compatibility for Ran's Harvest Goddess. Andy now likes blackberries and loves blackberry cobbler. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. Fixed several miscellaneous syntax errors. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. Made an official trailer for Stardew Valley Expanded: https://www.youtube.com/watch?v=yxRwU0mNZDI. Fixed an issue where Olivia's 6 heart event caused crashes. Fixed an issue where Lewis clipped into a stool in the museum. Added a new configuration for Grandpa's Farm called "Remove Land Expansion Pond". Victor has received a new event, taking place at Shearwater Bridge during spring, summer, and fall. Vanilla characters now act according to their personalities, including but not limited to behavior and how they talk. They will be released soon. Changed the location of town east (player's personal garden). Increased forage spawns at the western part of the Cindersap Forest by 25%. Added more immersive detail to many maps. Fixed a bug where Jas and Vincent got stuck during the flower festival. Gunther gives players a different award. Fixed a bug where SVE spouses had glitched movie theater dialogue. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. Fixed grammar and miscellaneous mapping errors. -The beach bridge showed the [?] Fixed several issues with the Egg festival. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Fixed an issue where the hardwood fence replacement wouldn't choose the correct recolor. Fixed weapon names being displayed as numbers. ==STARDEW VALLEY EXPANDED 1.11 PATCH NOTES==. Removed iridium sprinklers from Sophia's ledger. !!!NOTICE!!! Added Victor, Olivia, Sophia, and Claire to the intervention events. Install hundreds of mods with the click of a button. Fixed an issue where the Grampleton Fields boat wasn't functional. Victor no longer visits the graveyard and instead now visits shearwater bridge. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Fixed the compatibility patch for Ran's Harvest Goddess where players got stuck in a wall. Total views. Marry him if you want a motorcycle in your yard and a frog terrarium in your house. Fixed an issue where shadows and lighting glitched during the Wizard forest potion Junimo note event. There's no effect if players have already completed them. Fixed an issue where players couldn't ride their horse back from Grampleton Fields. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. Added a new death cutscene if players are defeated in Galdora. (Framework Mod) Allows custom shops to function. Here are all the answers for his crop answers. (Framework Mod) Prevents certain NPC actions. Shane's spouse room will now get cleaned if players have seen his 14 heart event. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Fixed a question fork bug in a Morris event. In order to avoid issues with updating, SVE files must be deleted from players mod folders prior to adding the new version. Removed Grampleton Fields from the downloads. Fixed an issue where Claire didn't show up during the Luau main event. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Some events are random encounters or contain big secrets. ^. Added the Wizard as a marriage candidate. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Fixed a graphical glitch with the petbowl on IF2R. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. Zen_the_Ogre said: Yes you can get another one. Added a unique letter design to the player's invitation in Claire's 14 heart event. Buffed a certain "hidden" forage location. Come back! Reduced the amount of idle time in events. Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard. Changed Hank's internal namespace to fix a mod compatibility issue. Added separate CJB warps files for Grandpa's Farm, IF2R, and SVE. Added movie theater marriage dialogue for Claire. Pam's house didn't properly patch on the world map. If your save is glitched, well, problem located. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. The hugely popular Stardew Valley Expanded content expansion tops the list for many Stardew Valley fans when it comes to installing mods. Fixed a bug where there were two Marlon's in the Adventurer Guild. Added fireflies to Grenville Falls, Sprite Spring, and Junimo Woods. Stardew Valley Expanded (SVE) is the biggest expansion mod for Stardew Valley that brings tons of new content to the vanilla game. Log in to view your list of favourite games. Fixed an issue where landmarks on the island reverted to destroyed states. It's not in the same area it used to be! Added a new included framework developed by Esca (Farm Type Manager developer) to SVE called "Custom NPC Exclusions". Added hardwood fences to the static fences reskin. ?, ?? Default = "false". Follow me for sneak peeks and updates. The island obelisk didn't correctly warp players back on Grandpa's Farm. Any new players that installed SVE within the past day and started a new save will need to type "world_bushreset" in their SMAPI console to fix Pelican Town bush locations. Spawns increase as years go by, with more rare minerals. Moved the Immersive Farm 2 Remastered download to the "optional" section. Gave Lance a birthday, but it's hidden on the calendar unless married. Fixed an issue where players couldn't progress in Harvey's 10 heart event when choosing a question fork option. Added mist effects for Immersive Farm 2 Remastered. 10-06-2020: Fixed an issue where concession tastes reported bad data in the SMAPI console. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. The player now "advance moves" during Sam's arcade event, streamlining the event pacing. She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). Allows other mods editing Joja Mart's inventory to overwrite SVE's additions. Fixed an issue where a tile in Andy's crop fields was walkable. Fixed SMAPI reporting missing sprite spring aquarium data. Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. Added "minor" adjustments to the backwoods map. cut scene. Added NPC Map Location tracking compatibility. Removed the Harvest Goddess compatibility patch. Added one new map: "Deep Cave". Added Sophia's grange display to the SDV fair. Perfect for players who experience lag with mist effects or who don't want the effects displayed. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. Players must set mature events to "true" in the config to enable the content of these events. Pobierz i wypakuj jako pierwsze przed spolszczeniem SVE. "Instant Grow Trees" can be downloaded to grow these trees immediately. Added compatibility for the Help Penny mod. Added schedule dialogue for SVE and vanilla NPCs. And as far as i know, you can catch frogs in the mountain-lake :) How did my horse get into your game? Fixed an issue where NPCs couldn't leave Forest West. on GF. Players may now use Vortex to install SVE. Fruit from the bats no longer spawn in the farm cave walls. Huge thanks to the Nexus Mods admins! Fixed an error where the player would get stuck on their horse/bike/tractor when entering the Immersive Farm 2 Remastered map via the bus stop. 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. It must now be spring or summer to see Scarlett's 8 heart event. Fixed a bug where players couldnt obtain secret note 25. Decreased minnow fish pond produce chances. 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. Altered the desert pillars to match canon. [SMAPI] Stardew Aquarium Code 1.5.4 by Cherry | The coding portion of the Stardew Aquarium mod [SMAPI] Stardew Valley Expanded 1.14.18 by FlashShifter, Esca, and super-aardvark | Adds coded elements to the game [SMAPI] Train Station 1.1.1 by Cherry | Allows mods to add destinations at the train station . These tracks play in new locations and cutscenes involving new characters. Re-added Sandy's vanilla portrait configuration. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). Martin's 6 heart event is now locked if players married Claire. 09-14-2020: Added barricades to the southern bridge during the new spirits eve festival (totally slipped past me). Added two new maps: Iridium Quarry and ??? Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Added Victor to Sam's 8 heart event as a background character. Players can now refill their watering can from the town fountain. Added a new section and graphic to the descriptions page titled "Donations". Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Marnie's shedule on Mondays has been changed. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. Players can no longer purchase stardrops from secret shops. Added more land to Grandpa's land expansion and freed up the area. Adjusted more crafting recipes for the balanced crafting configuration. Redesigned the Jenkins' Residence exterior. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Added snow onto debris (logs, stumps, twigs, rocks). Now that ConcernedApe's evergreen farming sim appears to be entering its sunset years when it comes to content updates, players on PC have increasingly begun relying on the game's thriving modding scene to refresh the Stardew Valley experience. Example: Alex talks about Dusty when he's in front of him. Organized the SVE + IF2R Content Patcher folder structure and references in the content.json. ?, taking place in Forest West with a small trigger chance. Krobus' 4 heart event is now disabled if players are a Joja member. Most daggers deal over double their original damage, making them a viable option over swords/hammers. Minecart in the IF2R farm cave is now functional. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. Added more light to houses that have Christmas decorations during winter. Added many various additions/changes to all maps. Fixed an issue where there were invisible building tiles on Grandpa's Farm. This adds flawless compatibility with other mods that also add custom fish. Removed the fake trashcans outside of Pelican Town. Added an event for Willy explaining where to catch a king salmon, triggered when meeting season and fishing level conditions. Added hilltop access above the IF2R cave. Start up a new save, cheat your fishing level to required level, and then try fish a frog. Changed how players enter and leave the lost woods (not the secret forest with the stump farming). Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. Fixed an issue where players could clip into Leah's wind turbine in her backyard.

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