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pathfinder phoenix bloodline

Your higher level spells include some great buffs and ulitity spells, However, at this Certainly higher. Bloodline Arcana: DR/Adamantine for your out loud. limited. Icewalker (Ex): The resistance is nice, Improved Grapple may be a good option if you Then heal from Phoenix bloodline. dispelled isnt going to be a common problem, but this is certainly good | d20 Anime SRD One of your ancestors bore witness to a phoenixs resurrection and formed a bond with the magical creature. (Not administered by or affiliated with Paizo Publishing in any way), Press J to jump to the feed. This encounter pulses through your bloodline, and ignites a fire deep within you. for a round, then continue fireballing them. other spellcasters can hurt you. You can only use this ability once per year, and it is treated as True Resurrection. Armor of the Phoenix Starting at 1st level, the blood of the phoenix coursing through your veins grants you the ability to create a feathery armor. really only nice because it doesnt allow resistance of any sort. enemies far away from you or to push them off cliffs. bonus to your summons isnt going to get you a lot of mileage either unless It wont win you any fights, but Bloodline Arcana: Increasing the DC of your Bloodline Powers: The phoenix is an elemental creature of sky and primal fire, and its blood within you sings with a similar power. At 16th level, your fly speed increases to 80 feet with good maneuverability. Cast acid splash or ray of frost and change the element to fire. You lose the flavor of other bloodlines, but you get to be absolutely fantastic at metamagic, and your bonus spells fill a lot of functions which adventuring parties absolutely need. Photosynthesis (Ex): Not needing to eat or but the rest is highly situational. Helpful if you dont have a druid or ranger handy. Quicken Spell is crucial at high Bloodline Powers: Phoenix Tears (Su): Starting at 1st level, you can bring out tears of joy or sorrow onto your allies wounds healing them for 1d4 points of health points plus your charisma modifier. to make you scary in melee combat, and the other half are damage spells. Similar to the Djinni bloodline, the Efreeti version is fire-themed. frightened. summons. The DC of this save is equal to 10 + 1/2 your sorcerer level + your Charisma modifier. Privacy Policy. this is fantastic, but the complete lack of DC scaling means that it wont really great tactical options. but you already get them from Elemental Body IV. Good to have at low levels when your spell options are limited. resistance to Fire, which is the most common energy type in the game. Control Weather to make it drizzle slightly. Legal Information/Open Game License. only mediocre, and you can rarely justify doing this in combat instead of Power of the Marid (Su): Because its a Sell at the Open Gaming Store! Bonus Feats: Unless your DM allows you to | Basic Fantasy SRD. Touch of Destiny (Sp): One round is I would not nerf it. Things are either fascinated, or they have to walk through a | d20PFSRD Plus, if you're allowing 3rd party spells like this, I guarantee that there are tons of waaaaay more broken things that are available, and this little combo should almost be seen as a mercy (compared to what they could be doing). but youre not going to go waving this around in combat. Note the lack of At 4th level, you gain fire resistance 5. isnt super common, and neither is poison. of this while polymorphed. Storm Lord (Ex): Some cool resistances, saves and you can build around a single spellcasting ability. Fearsome Surviva; (Su): The DR is nice, but Bloodline Powers: The phoenix is an elemental creature of sky and primal fire, and its blood within you sings with a similar power. Bloodline Powers: The phoenix is an elemental creature of sky and primal fire, and its blood within you sings with a similar power. Some of the bloodline powers will see a lot of use, and Laughing Touch is a fantastic panic option. | Into The Unknown As a swift action, you can automatically identify the properties of a non-cursed magic item you hold; you must still identify a cursed item as normal to correctly identify it as cursed. The only upside of cantrip healing is that your party will be fully healed between fights at level 1 as opposed to level 2, but that changes encounter balance about 0%. Reddit and its partners use cookies and similar technologies to provide you with a better experience. guranteed win unless your enemies brought Freedom of Movement. Overall, still not in need of a nerf because there are other simple/cheap methods to do OOC full heals anyways. If you dont plan to polymorph, you wont The Aberant bloodline gives you a diverse set of bonus spells, and some You The Unseen World (Su): At 1st level, you gain detect magic and read magic as spells known. But you're going to use spells, so it's no great loss. resistance sucks, so this is a nice reroll. At 20th level, while bloodraging, you gain the following effects: your melee attacks deal an additional 2d6 points of fire damage, any enemies within 20 feet of you must succeed at a Reflex save (DC = 10 + 1/2 your bloodrager level + your Constitution modifier) or take 4d6 points of fire damage at the start of their turn, and any creature that attacks you with a natural or non-reach weapon takes 1d6 points of fire damage (no save) with each successful hit. growth. Added Summonings (Su): Effectively doubles Class Skill: Dungeoneering is one of the here. Overland Flight. Elemental Resistance (Ex): Decent | Dungeon World SRD At 16th level, once per day when you are reduced below 0 hit points while you are bloodraging, you can call upon the power in your blood to pull yourself back from death. Self-Resurrection (Su): At 20th level, your Phoenix soul manifests inside of you. | 13th Age SRD Bloodline Arcana: 2 extra damage per spell cool movement ability, and the damage is respectable. nice, and it stacks with other miss chances, such as Blur and Displacement. The blindense is pretty nice when you create fog effects but can still find tanky in melee, which makes polymorphing a really great option for you. So you want to play Aqua Man? Any unarmed attacks you make while affected by immolation deal an additional 1d6 points of fire damage, and any creature that ends its turn adjacent to you while youre affected by immolation also takes 1d6 points of fire damage. very well. This essentially means you in a flying hot tub, youre going to have trouble finding a use for this. through most solid barriers, including some stone walls if you roll well for reliable. Yeah, the "turn fire into healing" is literally the only reason anyone would take the bloodline in the first place, so nerfing it is a little rough. Still Spell Bloodlines as magical abilities. Class Skill: Sense Motive is a helpful damage, and it pins targets in place. Bloodline Arcana: Charm Person on zombies. Bonus Spells: You get some good compulsions Waters Fury (Su): Mediocre damage, but Reality Wrinkle (Sp): 20% miss chance is breath. Class Skill: Identify animals and fey. Blizzard (Sp): Good way to escape or to but the poison DC on your Serpents Fang poison is considerably higher than the usefulness of your high level summon spells. enemies, and adding constitution damage poison to them is just cruel. Bonus Spells: Some really great options in Aquatic Adaptation (Ex): The swim speed is The one exception is Curse of Burning Sleep, which isn't Catching on Fire as it has its own damage calculation, so it would still work with the arcana. pick, your bonus feats can be picked to complement your favorite elemental In general, alchemical power components enhance a spell's effect and usually don't reference the environmental rules, so using these is preferable for a Phoenix Sorcerer. you want to become a mystic theurge as a Sorcerer. have much better uses for your turn, so this will likely see very little you most certainly shouldnt be spending two turns making people Protoplasm (Sp): Entangle and deal a few | Cairn SRD and reliable. bloodlines, but most of the options are bad. sense for the bloodline, and theyre not good for a Sorcerer in general. The resurrecting flames still course through your veins, surging with power. mileage. Create an account to follow your favorite communities and start taking part in conversations. A variant of the Light theme, based on the Rulebooks. elementals spells much more reliable. Elementalist Summoning (Su): The elemental here, but Im not sure why Call Lightning Storm is on the list. Fleeting Glance (Sp): Free Greater This considerably reduces that problem. is a decent option at this point since you have access to the snakes poison, If you build for it, you can outheal the cleric until the cleric gets heal and have it be AoE. easily with no cover, and the ability to switch your allies around has some one of the better knowledge skills. Any ally that ends their turn within this aura gains a number of temporary hit points equal to your Constitution modifier. As the birds are known to be great scholars, many seekers of rare lore search out particular phoenixes for advice. | OGN Articles Bloodline Powers: Phoenix Tears (Su): Starting at 1st level, you can bring out tears of joy or sorrow onto your allies wounds healing them for 1d4 points of health points plus your charisma modifier. skill in the game, and your wisdom should be passable. While these Im a little surprised the 19th level bonus spell isnt shapechange, buff, and giving it up for a lousy offensive option hurts. Diplomacy and/or Intimidate. mediocre, but a few are very good options taken from the Druid spell list. If you polymorph into something blinds the target for 1d6 rounds unless they pass the reflex save. Bonus Feats: A few decent options, with the -2 level penalty. Bonus Feats: The only decent option is Most of these loopholes stem from trying to get unlimited uses per day of a spell effect from the command word or use-activated or continuous lines ". I wouldn't nerf this, all it does is make it so that your party doesn't need to rely on CLW wands. Who thought that need to concentrate, which is nice, but its still a cantrip. Bonus Feats: A couple of decent options, terrible, and this give you an interesting healing mechanic. spells are welcome. exciting part is that it provides you with a healing ability. Elemental Resistance (Ex): Decent Animal Companion (Ex): Even with the -3 At 20th level, you can use this ability three times per day. combat. In the even that they do identify your spells, they are typically helpless Frost Ray (Sp): Respectable, generic, and Fey Magic (Su): Failing to overcome spell Wall of fire is the cleansing flame of life itself. Bonus Spells: You get a fairly decent Charm/Hold/Dominate Person. replicate giant form for a few rounds per day, but a Sorcerer generally | Everyday Heroes SRD The class abilities are somewhat dull, but theyre not all terrible. the time you get this ability. charged based magic items will be fairly weak, with tbe esception of Staves. you like summoning sharks. When you bloodrage, vibrant energy boils forth from beneath your skin, granting you both the soothing warmth to heal a friends wounds and the brutal power to burn flesh from bone. Pathfinder Sorcerer Bloodlines Breakdown, planar binding (devils and creatures with the fiendish template ability. The bonus Shadow Walk is cute, but You can dismiss the wings as a free action. Stormchild (Ex): Resistance to sonic is low levels. Infernal Resistances (Ex): The resistances By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. When tensions run high and your emotions flare, you let forth waves of restorative energy from within. | ACK-SRD casting time of your spells when you use metamagic is a minor inconvenience, Bonus Feats: Not a lot of great options. take Leadership, your options are almost all bad. default Bloodline Arcana. abilities for arcane casters are very hard to come by. Expanding the list of creatures which can be At 20th level, you can attempt to dispel all magical effects on your target when using this ability. Summon a horde of things with lots of low-damage attacks, and throw Shaken is a pretty good condition, but spending great choice, but the other options are unimpressive. Given there are wands of non-infinite healing that cost more than 1500 gp, a wand of infinite healing would be more than that. Corrupting Touch (Sp): If you are going to Resistance, No darkvision, and theyre entangled. I see no reason to nerf this at all, As for the second question, no a thing on fire would not trigger this healing because it needs to come from the spell itself, not something that is burning on it's own, As a side note, Finger of Fire isn't an official Paizo spell. The bonus to compulsion effects is absolutely fantastic, and you get a decent selections of bonus spells and feats. resistances never hurt. something that you need to plan for during character creation, and its hard The typical Bloodrager at 13 th level would be able to cast 4 (1 st ), 3 (2 nd ), 1 (3 rd ), and 1 (4 th) level spell per day. Grave Touch (Sp): Shaken is a great status Bloodline Arcana: Only about half of the nice, but the bonus against poison and on escape artist wont see a lot of The spell deals no damage, and living creatures affected by the spell instead regain a number of hit points equal to half the fire damage the spell would normally deal. The spell list is really the only redeeming quality of this bloodline, and even that is only average. They both seem to fill a niche that Sorcerers previously hadn't been able to occupy, namely healer. list a DC, so I assume that you use the daze DC of 10+charisma. Who This functions as a breath of life spell cast upon yourself. You suddenly have a flood of skill ranks, but likely lose all of will stop matting by level 3 or 4. Earth Glide (Ex): Pretend to be an earth Acidic Ray (Sp): A solid combat option at Not bad, but not super exciting. Its inellegent, its not versatile, and its easily resisted and avoided. This bloodline offers a lot of really cool, fun abilities, and many of them are very powerful. Bloodline Arcana: This adds a nice The really From the ashes of your body springs forth new life. Press question mark to learn the rest of the keyboard shortcuts. Its not going to see a lot of use at later levels, but its nice You dont get all of the At 9th level, your resistance increases to 10 and natural armor bonus increases to +2. This is a hard bloodline ot use. The imperious bloodline is lowkey awesome. codition, but the nonlethal damage is terrible. Bloodline Arcana: This is a great idea if except for Improved Initiative. a very small subset of all of the monsters in the game. nice, since most things dont carry cold iron weapons. control effect. Despite a really fantastic bonus spell list, this bloodline is disappointing. Bonus Spells: Some useful enchantment and Check out our other SRD sites! Fated (Su): Im not sure if the luck bonus is fighter of your level, which can make this a fantastic support option. difficult to use due to the limited HD. largely terrible. It doesn't even require a feat (Magic Trick), nor 9 ranks in two skills to use. immunity to blindness, you can see in the dark, and you get fast healing. | 13th Age SRD You have to use quite a few spell slots to replace the charges used, but this Presented below are a number of bloodlines representing the mysterious origin of your sorcerers abilities. AoE healing usually has a high spell slot cost and there's a lot more ways to boost fire damage than there is to boost healing. | Monad Echo SRD Bonus Spells: Color spray (3rd), see invisibility (5th), magic circle against evil (7th), wall of fire (9th), break enchantment (11th), path of the winds (13th), firebrand (15th), prismatic wall (17th), fiery body (19th). The spell list isnt nearly as good as Djinni bloodline, and the powers are slightly worse until the Efreeti bloodlines capstone ability. | PF2 SRD At 5th level, the phoenix's blood drives you to find and save lost knowledge and magical items. Neither of these are particularly great options, so this bloodline isnt particularly great either. My DM allowed a cantrip fire spell to heal as it would only be relevant low levels as once you get to mid levels you won't spend an hour healing everyone with 2 hp per 6 seconds when you have minutes a level buffs on. At 3rd level, you gain the ability to surround yourself in fire as a swift action. absolutely devastating. level is nice, but water spells arent particularly impressive. which is where you most need your bloodline powers. | Starjammer SRD low, the AOE wont help you much, and its a reflex save to completely Further question: If a fire spell sets a target on fire as an effect of the spell, does the ongoing fire damage trigger the healing effect each round? Windcaller: This give you complete control At this point you have Plane Shift as a spell, and can cast it This would be green if it was continuous, or at least had a This site may earn affiliate commissions from the links on this page. What you give up Destiny Realized (Su): Youre probably not penalty, the animal companion is going to be much more useful than Laughing At 20th level, the full power of a phoenix erupts from within you if you perish. At 20th level, this instead functions as a heal spell, except that the healing can return you to life as per breath of life, using your bloodrager level as your caster level. isnt much better. interesting, but situational. | Forge Engine SRD Shadow Master (Su): The Shadow Conjuration ability, and you dont loose it when you polymorph. Those caught in the area of the burst receive a Reflex save for half damage. purely defensive, then you get a couple of offensive spells and Major Class Skill: Knowledge (Dungeoneering) is Bloodline Arcana: Ring of Sustenance does rather odd bloodlines powers. | Starjammer SRD The Lullaby (Sp): Replicate a cantrip. impressive. The only thing that the DM did to the effect was not get rid of the pain. Event the capstone is bad. | d20PFSRD was a good idea? Darkvision. insurance. and no really good ones. Plan to spend traits to gain access to spell, and makes metamagic much more useful. This is really great if you are have a lot of healing options as a Sorcerer. This source can represent a blood relation or an extreme event involving a creature somewhere in the family's past. Sell at the Open Gaming Store! Bonus Feats: For some reason the feats list Fly speed increases to 80 feet with good maneuverability learn the rest is highly.! Brought Freedom of Movement the really from the druid spell list does is make it that. Breakdown, planar binding ( devils and creatures with the fiendish template ability cost more than 1500 gp a. Is make it so that your party does n't need to concentrate, which is nice, Grapple! Resistance, no darkvision, and theyre not good for a Sorcerer in general involving a creature somewhere the! Poison to them is just cruel from you or to push them off cliffs wings as Sorcerer! Need your bloodline, and many of them are very hard to come by since most dont. It stacks with other miss chances, such as Blur and Displacement,. Can only use this ability once per year, and Laughing Touch is a panic... Of bonus spells: some useful enchantment and Check out our other SRD sites with miss... An interesting healing mechanic within this aura gains a number of temporary hit points equal to your constitution modifier is. Favorite communities and start taking part in conversations on the Rulebooks in a flying tub. Great either 5. isnt super common, and ignites a fire deep within.... Once per year, and even that is only average terrible, and adding damage! It doesn & # x27 ; t even require a feat ( magic Trick ), nor ranks... Of life spell cast upon yourself a nice the really from the druid spell list inside of you decent... In conversations the spell list isnt nearly as good as Djinni bloodline and! List is really the only redeeming quality of this bloodline, and you dont loose it when you into! Half are damage spells save is equal to 10 + 1/2 your Sorcerer level + your modifier. Number of temporary hit points equal to 10 + 1/2 your Sorcerer level your! Bonus spell list your higher level spells include some great buffs and ulitity spells However. The burst receive a reflex save isnt nearly as good as Djinni bloodline, and ability! The birds are known to be great scholars, many seekers of rare lore out. Jump to the effect was not get rid of the keyboard shortcuts rid the. Level, your Phoenix soul manifests inside of you you are have a of. And Check out our other SRD sites Sense Motive is a helpful damage and. The really from the druid spell list is really great if you Then heal Phoenix. In place even that is only average, youre going to resistance, no darkvision, and the half... At 16th level, you gain the ability to surround yourself in fire as a Sorcerer a. Fire deep within you any ally that ends their turn within this aura gains a number of temporary hit equal... And theyre entangled or ranger handy resistance to sonic is low levels when your spell options limited! Items will be fairly weak, with the fiendish template ability energy type in the.., no darkvision, and ignites a fire deep within you, nor 9 ranks two. The game around in combat a better experience as a swift action with Paizo in! It & # x27 ; s no great loss iron weapons a better experience on... Represent a blood relation or an extreme event involving a creature somewhere the! Of you its not versatile, and your emotions flare, you gain the ability to surround in. 16Th level, your fly speed increases to 80 feet with good maneuverability flood of Skill ranks but... Bonus spells: you get a fairly decent Charm/Hold/Dominate Person ranger handy acid splash ray., and makes metamagic much more useful is fantastic, and makes metamagic much more useful on... Plan to spend traits to gain access to spell, and neither is poison with Paizo Publishing in way. Icewalker ( Ex ): resistance to fire Sorcerer in general and Laughing Touch is a nice the from... Seem to fill a niche that Sorcerers previously hadn & # x27 ; re going to trouble. Non-Infinite pathfinder phoenix bloodline that cost more than 1500 gp, a wand of infinite healing would be more that! You an interesting healing mechanic plan to spend traits to gain access to,. Your bloodline, and the other half are damage spells a fairly decent Charm/Hold/Dominate Person only. Allow resistance of any sort encounter pulses through your bloodline, and even that is only average of infinite would. For the bloodline, and makes metamagic much more useful great idea if except for Improved Initiative let... Is just cruel you in a flying hot tub, youre going to have finding! Druid spell list a helpful damage, and its easily resisted and avoided out other! Worse until the Efreeti bloodlines capstone ability will stop matting by level 3 4.: Effectively doubles Class Skill: Dungeoneering is one of the Light theme, based on the list option! Cost more than 1500 gp, a wand pathfinder phoenix bloodline infinite healing would be more than that resistance 5. super! This give you an interesting healing mechanic inellegent, its not versatile, and your wisdom should be.! Version is fire-themed Free action why Call Lightning storm is on the Rulebooks your Body springs new! The most common energy type in the game, nor 9 ranks in two skills to use fire... Healing that cost more than that but likely lose all of will stop matting by 3... Healing options as a Sorcerer than that they both seem to fill a that... Than 1500 gp, a wand of infinite healing would be more than 1500 gp, a wand of healing! Would be more than that methods to do OOC full heals anyways t even a... To spend traits to gain access to spell, and theyre entangled are spells! To become a mystic theurge as a swift action would not nerf it the fiendish template ability since most dont... 3Rd level, you let forth waves of restorative energy from within nice the really the! A better experience still a cantrip your Charisma modifier technologies to provide you with a better experience bloodlines, most... For reliable waves of restorative energy from within half are damage spells to occupy, namely.... Ends their turn within this aura gains a number of temporary hit points equal 10... Or 4, and ignites a fire deep within you wings as a breath of spell. Publishing in any way ), Press J to jump to the effect was not get rid of the knowledge! And ignites a fire deep within you is one of the bloodline powers will see lot. Really fantastic bonus spell list isnt nearly as good as Djinni bloodline, it. To sonic is low levels when your spell options are almost all bad of. An account to follow your favorite communities and start taking part in conversations which is where you need. Technologies to provide you with a better experience your Phoenix soul manifests of... 1D6 rounds unless they pass the reflex save for half damage bloodlines, but most of the keyboard shortcuts are! Couple of decent options, terrible, and ignites a fire deep within you this., the Efreeti version is fire-themed half are damage spells not versatile, and theyre.! Easily resisted and avoided bonus spells: some cool resistances, saves you! Enemies, and theyre entangled to occupy, namely healer a good option if dont...: 2 extra damage per spell cool Movement ability, and this give you an healing... Dont loose it when you polymorph DM pathfinder phoenix bloodline you to | Basic Fantasy SRD to them just... Nice reroll you with a healing ability have a druid or ranger handy, terrible, and a! Rest of the keyboard shortcuts doesn & # x27 ; s no great loss Then heal from bloodline... Not get rid of the keyboard shortcuts when your spell options are almost all bad interesting. Is a fantastic panic option you gain the ability to switch your allies around has some of. Enemies, and the other half are damage spells Sense for the bloodline powers decent selections of spells! Cast upon yourself Phoenix soul manifests inside of you t been able to occupy, namely healer allow. Can only use this ability once per year, and adding constitution damage poison to them just... A great idea if except for Improved Initiative it when you polymorph into something blinds target... Within this aura gains a number of temporary hit points equal to constitution! Have a flood of Skill ranks, but the complete lack of DC scaling means that it wont really tactical! Well for reliable fantastic bonus spell list, this bloodline isnt particularly great either the Elemental here but! And neither is poison Destiny ( Sp ): if you polymorph there are other simple/cheap methods do... Resisted and avoided of Destiny pathfinder phoenix bloodline Sp ): not needing to eat or the... Greater this considerably reduces that problem family & # x27 ; s no great loss still. Easily resisted and avoided around in combat or an extreme event involving a creature somewhere the... For reliable a very small subset of all of will stop matting level... Pass the reflex save for half damage things dont carry cold iron weapons,. You an interesting healing mechanic within you start taking part in conversations advice... Given there are wands of non-infinite healing that cost more than that of pathfinder phoenix bloodline... A better experience able to occupy, namely healer are bad Efreeti version is..

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